C# is the best language for mobile app development.
Anything you can do in Objective-C, Swift or Java, you can do in C#.
When considering how to build iOS and Android applications, many people think that the native languages, Objective-C, Swift, and Java, are the only choice. However, over the past few years, an entirely new ecosystem of platforms for building mobile applications has emerged.
Xamarin is unique in this space by offering a single language – C#, class library, and runtime that works across all three mobile platforms of iOS, Android, and Windows Phone (Windows Phone’s native language is already C#), while still compiling native (non-interpreted) applications that are performant enough even for demanding games.
Xamarin apps look and feel native because they are.
Native User Interfaces:
Xamarin apps are built with standard, native user interface controls. Apps not only look the way the end user expects, they behave that way too.
Native API Access
Xamarin apps have access to the full spectrum of functionality exposed by the underlying platform and device, including platform-specific capabilities like iBeacons and Android Fragments.
Xamarin apps leverage platform-specific hardware acceleration and are compiled for native performance. This can’t be achieved with solutions that interpret code at runtime.
Anila fell in love with mobile development when Xamarin was still MonoTouch. According to her it’s the perfect developer toolset to create applications that delights users across mobile platforms.
It’s a fantastic tool that has done all the work to allow us to be able to write a mobile application in C# and run it on just about any mobile platform.
- Native UI, native API access, and native performance
- Anything you can do in Objective-C, Swift, or Java, you can do in C# with Xamarin.
- Ship cutting-edge apps with same-day support for new OS releases.